Ashes Of Angels Logo

 Earth Time: 00:02:33 Jun 26 2016
Not logged in 
Total players: 40
Online: 0
 Game Time: 00:02:33 Jun 26 2516 

Please note that this game is currently under going Beta testing, as such some features may not work correctly, and some bugs may be found.
If you find a bug please report it immediately in the bugs forum on the portal

Welcome to the Ashes of Angels Portal

AoA Portal

- Portal Login
- Game Login
- Register
- Vote for AoA

- Or support us by buying some merchandise


Should alliances/clans/groups be allowed to be discussed in game, or be made part of the game?
  Discussed only ( 39 )
  Made part of the game ( 167 )
  Neither ( 36 )
  Doesn't bother me ( 36 )

Login to vote

"From the ashes of Angels, we shall rise again..."
The Angel Prophecies, 20:14

The year is 2184. Mankind has taken to the stars. Not for survival. Nor out of need. Simply because we could. We colonized other planets, through trial and error. We made unbreathable worlds into inhabitable places, where we could thrive, and live comfortably. Then came disaster...[click for more]

Welcome to Ashes of Angels, a space trading and combat game of epic proportions. So, i'm sure you're asking what it's all about? For a quick summary please read the short history above. "Now, what do I do?", you ask. Well Ashes of Angels (or AoA as it's commonly referred to around here) is all about survival. You've inherited a small space craft, and very small sum of money. And you need to keep yourself alive. The best way to do that is to trade and complete missions for various galactic agencies. But first off, go and register for the game by clicking the "Register" link near the top right of the screen. Go on, I'll wait...

Ok, so you've registered, you've recieved your confirmation link (you did put a valid email address in didn't you?) and you've logged in to the game. Now what. Ok well the best thing to do is just look around, follow the links, and try to familiarise yourself with the layout of the page. Everything should have a fairly obvious label for what it does, and if it doesn't try and read the FAQ or the help section (linked from the lower part of the left hand navigation bar, that's the bit with all the links in it). So, again, we ask now what. Ok, first off don't be trying to sell your ship and buy a better one, you won't have enought credits (the local currency) and you'll end up needing an account reset, which won't take long, but might cause a small amount of embarassment ;)

So first thing to do is to try the Missions screen (again, linked from the left hand nav bar). Use the filters to find only those missions that are in your solar system (and if you picked a solar system other than Sol to start with, then good luck!). If there are any missions available to you in your solar system then check out what time they need delivering by. Then go to the Travel screen and work out how long it will take you to get to the target planet. It's often useful to have the Travel screen open in a new window so that you can flick back and to, to save you time.

Ok, so, find out if you can do complete any missions on time. If you can, take the most lucrative and set your travel destination to the required planet. If you can't complete any missions on time, then have a look through the Encyclopaedia Planetary. This lists all the known solar systems and their planets. Now find out what items the planet you're currently on sells, and use the Stock Search link to see where else will buy them, and what profit you can make. Trade!

These are the 2 basic ways of making money in AoA. For more money making schemes have a good read of the FAQ and all the help files we've got. Also feel free to post any relevant questions into the in game Message board. We're all friendly and happy to help and offer advice and tips, and maybe the odd credit or two if you're really stuck.

So that's about it, go play, enjoy, have fun, and tell us what you think needs adding, or improving, or even just say "hi!"

Latest Announcements

(View all Announcements)

Subject:  Another minor score update

Date:  2016-05-27

With Viper's assistance we've recently uncovered a small issue with the scoring code change from a couple of weeks ago, where it wasn't always counting facility safes and cargo correctly when they were exactly the same amounts. I've just made the required changes to fix the issues, so if your score has suddenly changed by an unexpected amount, that is the reason. I think two players swapped places on the rankings but apart from that, it is now correctly doing the scores


Subject:  New Criminal and Assassin Ranking system, and new rank reward ships.

Date:  2016-05-03 03:14:16


a couple of new features implemented today.

First off, players with bounty hunter licenses are now attackable by any player who is a criminal. This is to balance the BH license allowing you to attack them irrespective of score limitations. If you have a Galactic BH license you are attackable anywhere, if you only have a system specific license then you are only attackable in that system.

The next change is addition of new rankings to achieve. Navy Ranks have existed for players to progress up the military career ladder to unlock new ships and weapons. Criminals were not given the same opportunities, but that has now been addressed. Criminal activities such as successful smuggling, assassinations and other criminal activities now gain you an Ashen Alliance standing. Your ranking is visible on the Top scores page.

As you progress up the Ashen Alliance, you will gain access to unique ships as rewards that are available to purchase in the Pirate Shipyard on Refuge. These ships are similar to the equivalent Navy reward ships, but not exactly the same. They are also equipped with brand new weapons with some unique variations of fire rate,range, damage and accuracy from the weapons available to the Military rewards.

As part of this the Navy ships have also received a slight rebalance in terms of weapons and hull strengths, (with hindsight the Escort Cruiser was quite overpowered compared with any other ship). Everything should be a bit more attackable at the lower end. More powerful ships/weapons are still available, just at a higher rank than before. The ships are all viewable on the Help > Ships page

I've added Criminal Ranks equivalent in number to the Navy Ranks. I will need to do some rank icons at some point for those, but haven't yet. For the curious they are:
1 Clean
2 Pickpocket
3 Petty Thief
4 Thug
5 Crook
6 Extortionist
7 Prowler
8 Gangsta
9 Criminal
10 Outlaw
11 Desperado
12 Enforcer
13 Henchman
14 Fugitive
15 Anarchist
16 Terrorist
17 Criminal Mastermind

I've also added Assassin Reputation rankings which is related to the type of target and number of kills you have made. Harder targets earn more points. The ranks are:
1 Clean
2 Bully
3 Murderer
4 Hired Gun
5 Amateur Hitman
6 Mercenary
7 Hitman
8 Mass Murderer
9 Expert Hitman
10 Serial Killer
11 Assassin
12 Master Assassin

This is available to all players. In the near future it will lead to the unlocking of a variety of different weapons to enhance your combat ability to reflect the extra skills you have demonstrated, but that isn't in place yet. Your ranking is again visible on the top scores page.

Finally, I've updated the My Stats page to allow you to track your progress in these new ranks.

let me know of any bugs you might experience in the usual place